- Design for Mobile
- Motion Design
The purchase of an airplane ticket is a complicated and daunting task. With prices, layover times, and specific limitations of each airline, no matter which app you choose, the process of selecting the best available option is always stressful and time-consuming.
Flights aims to reinvent the way customers shop for airplane tickets with their mobile phone. With Flights, endless clicks and ticks are replaced with a smooth, simple, intuitive swipe motion that gets the user from the splash screen to a purchased ticket in just a few minutes.
Taking inspiration from the airport flip boards, Flights welcomes the user with a dynamic splash screen that shows switching destinations from all around the world.
Flights sets user expectations high from the very first screen, promising a fast-paced and smooth experience, and inspires users to pack their bags and travel the world.
The first and most crucial task when purchasing an airplane ticket is to choose where you want to fly. Flight detects your destination, and the journey starts from there.
To make the process of selecting the destination easier, Flights remembers all the previous searches. Flights offers destinations popular with other users that are not sure where they want to go.
Once the user sets the destination, the complicated part of the ticket buying process begins: providing details necessary for the ticket purchase.
Flights lets users provide essential information in just a few simple, intuitive swipe motions. In just a few swipes of the finger, every user gets the ticket that perfectly meets their needs, without any stress and in no time.
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